To be honest, Liches make me a little queasy

November 18, 2008

I see a deep sorrow in Arthas's eyes; a quantifiable longing for bananas.

I see a deep sorrow in Arthas's eyes; a quantifiable longing for cuddly puppies and kittens.

I finally received my copy of the new World of Warcraft expansion, Wrath of the Lich King last night and set about installing it on Linux. Even though I got home pretty late last night, I wanted to at least give it a try, and since the installation and patching only took about 30 minutes, I went ahead and created a Death Knight.

My first impressions were…. *drool*. The opening video is stunning, and I was anxious to get rolling. After configuring my appearance, I began my demented existance.

As I continued playing, however, my apprehension grew. I’m the sort of guy that, when I play Knights of the Old Republic, I’m invariably a light-sided Jedi. It makes me uncomfortable to slaughter people for no other reason than my own self-advancement, and I don’t delight in rampant carnage… unless they be Stormtroopers. Even the Horde on World of Warcraft are billed as misunderstood, noble, and generally decent people. They take care of their own, and if anything can be said about their actions, it’s that they had little choice but to fight for survival.

But the Death Knights… they’re just plain evil. You start out serving the Lich King, and one of your first tasks is to go into a town and slaughter the inhabitants. You’re specifically ordered, in fact, not to worry too much about the guards, but to focus on chasing and cutting down the civilians because that will strike greater terror into the hearts of the Lich King’s enemies.

I’m going to keep going with my Death Knight, because I’m assuming you eventually break away from the Lich King to join your respective faction (Alliance or Horde) and things return to normal after a while. But these opening quests so far have just made me just a little uncomfortable.

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