Getaway Day

A few months ago, April took a weekend away to stay in a cabin and go hiking and be alone with her thoughts and God. It was tremendously beneficial for her, and after she returned we realized that I hadn’t really had any time like that for a couple of years, and not really more than a few hours of alone time contiguously for longer than that.

I had won a night’s stay in a hotel through a charity auction, so we picked a long weekend and agreed that I’d take a night and two days to just get away. Leaving her and the kids was harder than I expected, and by the end of day 1 I was really missing my family and kind of wanting to go home, but I also found the weekend to be rejuvenating and necessary.

My regular self-care consists of playing computer games 1-2 evenings a week for 2 hours at a time, reading for 30-60 minutes before bed, getting as much sleep as I can with kids who wake up before 5 am every day, and meeting with a counselor every 2 weeks. I realized partway through day 1 of my getaway that my regular self-care is like drinking water: it’s necessary, life-giving, and refreshing, but it’s also the bare minimum. It helps me survive, but not thrive.

I had a lot of realizations in my time away and wanted to document them here. I’ll go through the days chronologically.

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Today was not a day for pushups

Time: 0:57:59
Distance: 3.34 miles
Music: Oh No by OK Go
Runkeeper Report

I was slower today on account of being sore and tired. You know how you’ll sleep poorly the night before a big event, or having to get up early? Even parts of my dreams included oversleeping and the relief that comes from missing an activity you didn’t particularly want to do anyways.

Out the door at 6 a.m. anyways, and the brilliance of the 7-minute method was proven quickly. It’s easy to get despondent during things like these–to slip into a mindset focused on the futility of it all.

What if I never lose weight?

What’s the point of this?

Is it worth the pain?

Why bother?

And then the six minutes pass and it’s time to jog. And I have to jog for sixty seconds. It doesn’t matter how I feel, that’s the system. So I jogged even though I didn’t feel like it. According to Runkeeper, I was only a little slower than yesterday (a difference of .02 miles per hour on average), and I’m hoping to get into the swing of things soon.

When I got home, I kneeled down on the floor to do a pushup. When I got onto my arms, though, I collapsed–my pectorals would have none of it.

C’est la vie.

Skewed Study Shows Gamers are Fat, Depressed, Possibly Homicidal

A friend of mine shared this through Google Reader and the headline (Video gamers ‘older than thought’) (( I originally read this title as something akin to “Video Gamers Older Than Time and Space.” )) caught my attention. The first three “paragraphs” ((As I copy and paste these “paragraphs,” I realize are really just sentences.)) just frustrated me.

The average age of an adult video game player is 35 – higher than previously thought, a US study suggests.

My goodness! 35 years old and obese, that is quite a concerning figure. I mean, I don’t mind if they’re older–I think it’s good that older people are gaming, as it has been shown to improve and help maintain brain function and hand-eye coordination. I’ve also read anecdotes of grandparents gaming with their grandkids, so that’s cool.

A team from Centers for Disease Control and Prevention (CDC) also found gamers were less healthy, fatter, and more depressed than non-gamers.

Obesity is certainly a problem though, and for this to be nationwide is alarming.

OK, not terribly alarming, because the entire friggin’ USA is probably “overweight,” at least on average. But whatever, let’s focus on gamers.

Researchers from the government agency analysed data from 500 adults aged 19 to 90 in the Seattle-Tacoma area of Washington state.

Wait… erm, I thought this was to show the average of the United States of America? Instead we’ve got 500 people from Seattle, ((That’s 0.086% of the population of Seattle, by the way, and ((1.64441378 × 10-6)*100)% of the population of the USA.)) a city known for being cloudy and rainy all the freaking time.

Maybe they’re indoors playing games because the weather sucks and they all suffer from SAD. (( Seasonal Anxiety Disorder, which I’m still not convinced is a real disorder.)) Maybe it’s just a poor study.

It’s been said before, but I’ll go ahead and reiterate: Correlation != Causation. This study doesn’t really prove anything. It’s not even worth the HTML it’s printed on.